Achievement Board

This is a board located both on the A&D Sim and also on our website, where players will be able to see the Top 8 members in various achievements.

Acolyte

The third officer of a Choir

Age

Defined by the days active within Eternal Conflict: Angels and Demon. As you age you gain Stat Points which can be used to allocate to various things. Also as you age your mana regeneration rate increases Listed below is the age that your attacks will unlock.

First Attack = 0 Days
Second Attack = 101 Days
Third Attack = 501 Days
Fourth Attack = 1001 Days

Angel

A being of light that strives to bring order and peace to the mortal realms. They serve as protection for the mortals.

 

Archangel

Transcended by the Empyrean Reaper. The Archangel is the highest rank within the Heavens beside the Empyrean Reaper. They are in control of all the choirs that form under them.

Archdemon

Transcended by the Prime Evil. The Archdemon is the highest rank within Hell beside the Prime Evil. They are in control of all the hordes that form under them.

Awareness

A skill that allows you to see what attacks are happening around a certain radius of your avatar.

Backpack HUD

This HUD is used for many difference features of  Eternal Conflict. It serves as an inventory and stores all your gained items from working on professions. It also contains a spellbook, you can allocate your stat points here amongst other things

Banished

A status induced when a Demon succumbs to either lack of blood or being killed, reaching 0.000 blood. Coming out of a banishment status requires the assistance of another Demon at a Possession Altar.

Blood Tank

The Blood Tank is a physical object that can be bought and placed on your own sims. Here, a Demon will be able to deposit/withdraw blood.

Brightness Tank

The Brightness Tank is a physical object that can be bought and placed on your own sims. Here, an Angel will be able to deposit/withdraw brightness.

Cardinal

The leader of a Choir.

Centurion

The third officer of a Horde

Channeling Pylon

It is a device used to temporarily increase your max mana from 100 to 150.

Chief Captain

The second officer of a Horde

Chieftain

The leader of a Horde.

Core Object

This object is what is needed when wanting to work on professions.

Criminal Status

When you attack your same species or a player under 6 days of age in the system you will go Criminal.

Cryonics

This is a state that demons enter when they wish to be inactive within the system. There are various degrees of Cryonics.

Crystals,
Loyalty Crystal

Can be used to pledge loyalty to another angel.

Crystal of Choirs

Used for administrative purposes by Cardinals or Choir Officers.

Crystal of Archangels

Used for administrative purposes by Archangels.

Demon

A being of darkness that aims to bring chaos and ruin to the mortal realms. They serve as destroy or manipulate the mortals.

Descended

This is referred to when a mortal becomes a demon.

Deviant

An angel casted out by an officer of their Choir. The term means Choirless.

Disciple

An angel who swears fealty to another.

Domain

In the Eternal Conflict, a domain is a segment of groups of angels. Each Domain is headed by an Archangel, a figure whose own distinctiveness outlines the choirs under them. All angels within Eternal Conflict belong to a domain. Being a member of a domain often carry with it a strong social identification. Most angels tend to associate most strongly with members of their own domain as well as choir. However, any angel type can co-exist under one domain with the exception of the Cardinal having to bare the same domain as their Archangel to form a bond between the choir and the domain.

Entropy

A term used to give a bonus for those that have a total of 3 or more minions/disciples. Depending on your Enthrophy percentage you will gain an amount of bonus to your damages. It is calculated by:

Total Blood = A.current blood + B.current blood + C.current blood + D.current blood
Total Max Blood = A.max blood + B.max blood + C.max blood + D.max blood
So: (Total Blood / Total Max Blood) * 100 = Your Entropy percentage.

Erg/essence

Erg/essence is an abstract term for the measurement of ethereal magic within an Angel/Demon. Erg/essence is generated naturally over time and also can be generated by meditation. The more disciples/minions you have the more daily erg/essence you will gain. Erg/essence is also the ethereal magic that is used to transcend/descend a mortal.

Erg/essence, Vial

An item that can be purchased or gifted to another and contains a set amount of erg/essence to take. 5, 10, 30, 60, and 100 are the presently available size options.

Eternal Vow

A vow that can be made with another player whether Angel or Demon which will give you certain benefits depending on how far you have progressed in your Vow.

Faded

A status induced when an Angel succumbs to either lack of brightness or being killed, reaching 0.000 brightness. Coming out of a faded status requires the assistance of another Angel at a Restoration Chamber.

Fame

This represents how “good of a good you are” or how “bad of a bad you are.” Basically the more good you are the better titles you will have that will show you are extremely good and vice versa for being bad. In other word becoming more “famous” from your acts.

Feed

The act of using the HUD so as to consume blood/brightness from a mortal. For angels it is known as blessing, for demons it is known as tainting.

Fiend

The second in command of a Legion. They directly help the Arch demons with managing the Hordes under them or etc.

Greeters

These are members of the system that are on the sim at scheduled times to help any mortals that come to the A&D sim that are interested in joining the system.

Herald

The second officer of a Choir

Heretic

A demon cast out by an officer of their Horde. The term means Hordeless.

“Inactive” Status

“Inactive” Status only effects what the Achievements record and nothing else. Being “inactive” means that in the last 15 mins you have NOT done any of the following:
– Feeding
– Used Perception
– Attacked anyone
– Drank any potions
– Changed Regions
– Used Spells

Invulnerable

A Status that can be entered at the cost of one erg/essence that makes you unable to attack or be attacked. It has a 10 min period to activate and last for about 2.3 hours before deactivating.

Karma

This represents how good or bad you are. Angels will strive to have positive Karma while demons will strive to have negative Karma.

Legion

In the Eternal Conflict, a legion is a segment of groups of demons. Each legion is headed by a Arch demon, a figure whose own distinctiveness outlines the hordes under them. All demons within Eternal Conflict belong to a legion. Being a member of a legion often carry with it a strong social identification. Most demons tend to associate most strongly with members of their own legion as well as horde. However, any demon type can co-exist under one legion with the exception of the Chieftain having to bare the same legion as their Arch demon to form a bond between the horde and the legion.

Main HUD

The device that is placed on your screen and allows for you to interact with the Eternal Conflict System.

Mana

Used to power attacks and spells. It gets depleted as you use attacks or spells but regenerates on its own.

Materialized

This is a state meaning the demon is alive.

Meditation

A time of relaxation where you can gain erg/essence. You can only gain a max of 4.00 erg/essence per 24 hours.

Mentor

A term, where an angel declares their loyalty to another, abiding by their Choir rules. Also, someone who teaches you and guides you within the system.

Minion

A demon who swears fealty to another.

Mortal

Humans that are the source of regenerating brightness/blood for angels and demons. Any avatar who is not a member of the Eternal Conflict system

Overlord

A term, where a demon declares their loyalty to another, abiding by their Horde rules. Also, someone who teaches you and guides you within the system.

Pandemonium Arena

Pandemonium Arena is a place where planned battles within the Eternal Conflict system take place. These battles are always Angel vs Demon or vice versa, never the same species fighting one another.

Perception

A skill used to see angels and demons that are present on the same region as you. As you level up perception it will give you a more detained scan.

Possession Altar

A ceremonial platform that has the ability to revive a demon from banished state with help from another demon willing to donate essence for this purpose.

Practice Mode

A mode that is present to show your minions what an attack would look like. While in Practice Mode HUD attacks will only do 1 damage and will not put you into Criminal Status. However if you use spells while in Practice Mode you will go Criminal and will also deal normal spell damage.

Presence of a Greater Power

A status that occurs when in the presence of a Sator.

Professions

Skills within the system that give you benefit in combat and other areas of the system. A list of recent profession are as follows.

-Herbalism
Gather reagents that can use used to make potions.

-Alchemy
Make potions such as healing potions, mana potions, and stoneskin potions.

-Mining
Gather ores that can be used to make ingots.

-Blacksmithing
Make armors that have various armor effects.

-Lumberjacking
Gather logs that can be used to make parchments.

-Inscription
Make spell scrolls.

-Magery
Cast spells from your spellbook.

-Chiseling
Gather crystals that can be cut into gemstones.

-Gemcutting
Cut gemstones and obtain varying degrees of gems with difference bonuses.

-Jewelcrafting
Craft jewelry that can give you bonuses for combat and professions.

Raid Boss

An AI that is used for PvE purposes. You can fight the Raid Boss in groups of 2-5 players of the same species. You must use the Party HUD in order to enter. There are various difficulties to the Raid Boss (Easy, Normal, Hard, and Heroic). Upon successfully defeating the Raid Boss all members of the Party will receive certain rewards.

Rank

By completed designated role-play tasks you will be able to progress in rank.

Reputation

A title displayed on your Self Scan determined by your Karma and Fame.

Resting

This is a state that angels enter when they wish to be inactive within the system. There are various degrees of Resting.

Restoration Chamber

A ceremonial platform that has the ability to restore an angel from faded state with help from another angel willing to donate erg for this purpose.

Safe-zone

A place where all attacks, feeding, and attack spells are disabled. Safe-zones are granted by the Sators from applications that are submitted to them.

Stats

Stats are used to build you character based on your play style. Everyday that you age you will gain stat points. You can also gain Stat Points from Mining, Lumberjacking, and Chiseling. Stat Points are maxed at 800, once you reach this cap you will no longer gain stat points. The following are the current stats that you can allocate your stat points into:

-Strength
Strength attribute will increase the maximum damage you can deal to your opponent. (Cap: 100)

-Accuracy
Accuracy closes the gap between your minimum and maximum damage for you to hit more accurately. (Cap: 200)

-Vitality
Each point you spend to increase your Vitality will increase your maximum blood/brightness by 3. (Cap: 500)

Status

This displays what you current status is. Meaning if you are vibrant/materialized, faded/banished. invulnerable, resting/cryonics, and etc.

Song/Spawn

The number that declares your distance from your Arch, and in extension, The Sators. Archs may be perceived as Generation Zero. Also note that generation has no effect on anything within the system it just depicts genealogy.

Supremus

The second in command of a Domain. They directly help the Archangels with managing the Choirs under them and etc.

The Sators

The Sators are the progenitor of all Angels and Demon. They are known as Lhinovanion & Tasha Helcaraxe. They are also the creators and developers of Eternal Conflict.

Tairise Relics

Artifacts with immense power, given to members as reward of their great or despicable acts.

Teachers

These are members of the system that schedule classes to teach things that have some relevance to A&D.

Vibrant

This is a state meaning the angel is alive.